Few notes on how Dome light works in the new vray 3.4 for sketchup, and how to use the hdri files from Mediterranean light
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this is the light toolbar, choose the 6th icon it referes to dome light
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automatically this will pop-up, choos your hdri file
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this is the tipically gizmo thing that will indicate you where the north of the texture is, in this case North referes to 180 º and south to 0º, it is the place where normal centered sun is place in the middle of the hdri texture , so the center of the texture is your 0º
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also note that by default the north is pointing always to the X axis of the drawing
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This is the rotation scheme that is working when you alter the rotation in the map, so it's clockcounterwise, bit difficult until you get used to it
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This is it you can print it and keeps save iclose to your desktop when planning to use domelights in sketchup and vray3.4
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so for it to work , we have to be sure of disable the sunLight in the light panel
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Also make sure in the enviroment tab , GI and Background is disabled
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Back to the light panle , check it's enable, and the intensity to 1
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If you enter to the texture , check that gamma is set to 1 as default, do not change this parameter!!
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If you open the the UVW Mapping, here you see the horizontal slot , so you can alter the rotation as you want, taking in mind the counterclockwise and the things we have mentioned before, so let's do a test render
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Let's build simple geometry , just a bos, and a infinite plane
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so here is the result of the first render, all by default, so we see the sun is placed to the 0º and the shadows goes in the north direction
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Now let's change from 0º to 90º and see what is changing
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now you see the 90º went to the right so counterclockwise , that's all folks, enjoy using the free hdri
FREE HDRI : http://dbrenders.wixsite.com/dbstore
Another way you can rotate the hdri direction si by rotating the gizmo itself, but i found this is not very resposnive for large scenes
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use the move tool and on the red crosses , rotate at your desired direction , 0º still in the south direction
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Make sure you have this Lock dome Light unchecked
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so now you see the shadows follows the hdri dome gizmo direction properly , thanks to Thomas Hauchecorne , for the tip
CONCLUSION: THE DIRECTION OF THE ARROW WILL BE THE DIRECTION OF THE PROJECTED SHADOWS